Every panel in the A-4E's cockpit is labelled either by function (TACAN, AFCS) or by part number (APN-153, ASN-41), which is why the cockpit looks like it's missing half its systems. It isn't.

Panel positions and every switch detent below are read from the mod's own source — clickabledata.lua tags each control with its physical location, and the system scripts declare the exact mode names.

Six zones, not thirty panels

The cockpit divides into six regions: the main instrument panel in front of you, and each console split into forward, middle, and aft thirds. Learn the zone a system lives in and you stop hunting.

The single most useful thing on this map: the BDHI switch — the one that decides which navigation source drives your needle — is not with the navigation gear. It's on the armament panel, dead centre.

FORWARD / NOSE MAIN INSTRUMENT PANEL RADAR SCOPE #20 GUNSIGHT STBY ADI #33 RADAR ALT #30 ALTIMETER #41 MISC #36 ARMAMENT #35 AWRS #37 BDHI SW → on #35 LEFT CONSOLE FORWARD THROTTLE APC #17A GUNPOD SWITCHES CHAFF ALE-29A MIDDLE RADAR CONTROL #6 ECM APR-25/27 ENGINE CONTROL OXYGEN / ANTI-G AIR CONDITIONING AFT AFCS #8 RIGHT CONSOLE FORWARD DOPPLER NAV #50 APN-153 + ASN-41 MIDDLE TACAN ARN-52 UHF RADIO #67 LIGHTS #47 COMPASS CTRL AFT MISC SWITCHES #53 INTERIOR LTG #54 AFCS TEST #59 STICK SEAT
Plan view, pilot seated at bottom. Zones come from the positional audio tag on every clickable control in clickabledata.lua (LEFT/MID/RIGHT × FWD/MID/AFT). The radar scope and APC tag as forward-left, meaning they sit at the left edge of the main panel where it meets the console. Numbers are the NATOPS callouts the mod's authors used.
  • Navigation
  • Radar & weapons
  • Flight & autopilot
  • Comms & defensive
  • Aircraft utility

Every panel and what's on it

Panel#ZoneControls on it
Radar scope20Main panel, leftStorage, brilliance, detail, gain, reticle, filter plate
GunsightMain panel, centreBrightness, day/night, elevation
Standby attitude indicator33Main panelIndex knob and cage button
Radar altimeter (APN-141)30Main panelOn/off, warning-height index knob
Altimeter41Main panelBarometric pressure knob
Armament35Main panel, centreMaster arm, five station selectors, bomb arm, guns charging, weapon function selector, emergency release selector, BDHI switch, radar range switch, radar terrain-clearance switch
AWRS (AWE-1)37Main panel, centreQuantity selector (12 pos), drop-interval knob, multiplier, mode selector (6 pos)
Miscellaneous36Main panelInternal/external fuel, master test, Shrike selector, Shrike/Sidewinder volume
Throttle quadrantLeft, forwardThrottle position lock, rudder trim, master exterior lights
Approach power compensator17ALeft, forwardPower switch, temperature switch
GunpodLeft, forwardCharge/clear, LH / CTR / RH station switches
Chaff (ALE-29A)Left, forwardDispenser select, AUTO salvo button, two counters, power
Radar control6Left, middleAPG-53A mode switch, AoA compensation, antenna tilt, obstacle-tone volume
ECM (APR-25 / APR-27)Left, middleAPR-25 switch, APR-27 switch, audio ALQ, function selector, PRF volume, missile-alert volume, test
Engine controlLeft, middleStarter, drop-tank pressurisation, fuel dump, fuel control, manual fuel shutoff
Oxygen / anti-GLeft, middleOxygen switch
Air conditioningLeft, middleCabin pressure, windshield defrost, cabin temperature
AFCS8Left, aftStandby, engage, heading select, altitude, heading pull-to-set knob, stability augmentation (yaw damper), aileron trim (unimplemented)
Doppler nav computer50Right, forwardAPN-153 mode switch and memory-light test; ASN-41 function selector; present lat/lon, destination lat/lon plus slew, magnetic variation, wind speed, wind direction
TACAN (ARN-52)Right, middleMode switch, channel 10s, channel 1s, volume
UHF radio (ARC-51)67Right, middlePreset channel (20), volume, frequency mode, 10 MHz / 1 MHz / 50 kHz wheels, squelch, mode switch — ADF lives here
Exterior lights47Right, middleProbe, taxi, anti-collision, fuselage, flash/steady, navigation
Compass controllerRight, middleLatitude, heading set, free/slaved, push-to-sync (all unimplemented)
Misc switches53Right, aftMaster press-to-test and associated switches
Interior lighting54Right, aftInstrument and console lighting
AFCS test59Right, aftGuarded 1-N-2 test switch

Three boxes with no panel to find

  • AN/ARN-25 ADF — no panel of its own. It's a detent on the UHF radio's mode switch. Select it there and a BDHI needle points at the station.
  • CP-741/A bombing computer — zero cockpit presence. It silently takes slant range from the radar and settings from the armament panel, and moves the release cue.
  • AN/APN-153 doppler — has a mode switch and a memory light, but no display. Its only job is feeding the ASN-41.

The navigation chain

Almost every "my nav is broken" moment in this aircraft comes from one fact: three separate systems compete for the same needle, and a switch on the armament panel decides which one wins. Here's the whole chain.

PRESENT POSITION MAG VARIATION WIND SPD / DIR AN/APN-153 doppler radar AN/ASN-41 nav computer dest. D1 / D2 AN/ARN-52 TACAN ADF (on UHF radio) BDHI SELECTOR NAVPAC TACAN NAVCMPTR on ARMAMENT #35 BDHI needle + distance drum g/s + drift you enter brg + dist brg + DME brg only one only
The doppler never reaches your eyes directly — it only feeds the computer. Three sources converge on one selector, and the selector passes exactly one through. If a needle looks dead, check the selector before you suspect the radio.

System by system

AN/APN-153 + AN/ASN-41

Doppler radar and navigation computer — the aircraft's dead-reckoning nav. Learn this pair first; it's the heart of the jet and the least intuitive thing in it.

Where
Right console, forward — panel #50, both on the same panel
APN-153
OFFSTBYLANDSEATEST
ASN-41
TESTOFFSTBYD1D2
  1. Doppler to STBY to spin up, then LAND over ground or SEA over water — the sea setting compensates for a moving surface.
  2. ASN-41 to STBY.
  3. Set present position latitude and longitude on the push-to-set knobs — push the knob in, then rotate. Everything downstream is only as good as this entry.
  4. Set magnetic variation for your theatre.
  5. Set wind speed and direction if you know them. This is what the computer falls back on when the doppler loses lock.
  6. Set destination lat/lon for D1, and D2 if you want a second one. Slew knobs give you fine adjustment.
  7. ASN-41 to D1 (or D2) to steer to that destination.
  8. BDHI selector to NAVCMPTR so the needle actually shows it.
What bites you There are only two destinations, D1 and D2 — this is not a waypoint list. When the doppler loses lock it enters memory mode and the computer coasts on last-known wind and ground speed, so your error grows silently; the memory light is your only warning, and there's a test button next to it. On a cold start both switches begin at OFF and nothing is pre-loaded. A warm or air start hands you the doppler already in LAND and the ASN-41 in D1.

BDHI selector

Bearing–Distance–Heading Indicator source switch. Three navigation systems, one needle.

Where
Armament panel #35, main panel centre — not with the nav gear
Positions
NAVPACTACANNAVCMPTR
  • TACAN — bearing and DME distance from the ARN-52.
  • NAVCMPTR — bearing and distance to your ASN-41 destination.
  • NAVPAC — the third source position.
What bites you Nine times out of ten a "broken" needle is this switch pointing somewhere else. Check it first, every time.

AN/ARN-52 TACAN

Bearing and distance to a ground station or a tanker. Your independent cross-check on the dead-reckoning nav.

Where
Right console, middle — labelled TACAN, not ARN-52
Positions
OFFRECT/RA/A
  1. Dial the channel on the 10s and 1s wheels.
  2. Mode to T/R for bearing plus distance. REC is receive-only, so bearing but no DME.
  3. A/A is air-to-air — range to another TACAN-equipped aircraft, which is how you find the tanker.
  4. BDHI selector to TACAN.
  5. Volume knob confirms you're actually receiving the station ident.
What bites you In REC you get a bearing and an empty distance drum, which reads like a broken DME. It isn't — you're just not transmitting.

AN/APG-53A radar

Ground mapping, terrain avoidance, and the slant range that makes computed bombing work.

Where
Controls on left console middle (#6); scope at the left of the main panel (#20)
Positions
OFFSTBYSRCHTCAG
  1. Mode switch to STBY and let it warm, then pick your mode: SRCH for ground mapping, TC for terrain clearance, AG for air-to-ground ranging.
  2. Set antenna tilt on the radar control panel — this is what most often makes a scope look empty.
  3. On the scope itself, work brilliance, gain and detail until you get a usable picture. Drop the filter plate in bright light.
  4. Range switch and terrain-clearance switch are over on the armament panel, and change the presentation.
  5. In TC, set the obstacle-tone volume — the warning is audio.
What bites you Computed bombing through the CP-741/A needs slant range, which means the radar has to be in AG. Leave it in SRCH and your release cue is working from nothing.

AFCS

Automatic Flight Control System — the autopilot. Attitude hold is the base; heading and altitude hold stack on top.

Where
Left console, aft — panel #8 (test panel is right console aft, #59)
States
OFFSTBYWARMUPATTITUDEATTITUDE+HDGALTITUDEALTITUDE+HDG
  1. Standby switch on first, and let it run through warm-up. It will not engage straight from cold.
  2. Trim the aircraft out properly, then Engage. Attitude hold is what you get.
  3. Want heading hold? Set the heading with the pull-to-set knob, then flip Heading Select.
  4. Want altitude hold? Level off first, then flip the Altitude switch.
  5. Stability augmentation — the yaw damper — is independent of all of the above and worth leaving on.
What bites you Engagement is conditional: it needs utility hydraulics and both primary AC and DC, and it checks that you're inside flight parameters. If the switch won't hold, you're outside one of those — not looking at a bug. The aileron trim switch on this panel is not implemented.

APC

Approach Power Compensator — an auto-throttle that flies angle of attack for you on approach. The carrier pilot's best friend.

Where
Left console, forward — panel #17A
Power
OFFSTBYENGAGE
Temperature
COLDSTDHOT
  1. Set the temperature switch for ambient conditions — STD covers most days.
  2. Power to STBY on the way down the pattern.
  3. Configure the aircraft: gear down, flaps down, on speed.
  4. Power to ENGAGE. The throttle now works itself to hold your AoA — fly the ball with attitude and let it handle power.
What bites you This is an approach device, not a cruise autothrottle. Engage it clean and fast and it will fight you.

Avionics order on a cold start

Once you have electrical power and the engine running, the avionics want roughly this order — earlier items feed later ones:

  1. UHF radio on (right console, middle) — you need the ground crew and ATC.
  2. APN-153 doppler to STBY, then LAND. It needs the longest to settle, so start it early.
  3. ASN-41 to STBY; enter present position, magnetic variation, wind, and your destinations.
  4. TACAN channel and mode set.
  5. BDHI selector to whichever source you want on the needle.
  6. Radar to STBY.
  7. Radar altimeter on, warning height set.
  8. APR-25 and chaff power on if anyone's shooting.
  9. AFCS standby on so it's warm by the time you want it.
  10. ASN-41 to D1 once you're rolling.

Gladiator NXT EVO — four layers

This is VKB's own template for the NXT EVO, filled in once per layer. Buttons 28 (F2) and 29 (F3) are the modifiers, giving four layers — the same scheme the community gamepad chart uses. They sit on the base beside the analog wheel, so your left hand shifts layers while your right stays on the grip. F1 (27) is left deliberately spare.

Greyed boxes do nothing on that layer; amber boxes are the modifier you're holding. The 8-way POV hat carries every layer's shifted functions, because it's the one control you can reach without changing grip — and its centre press is VKB's hardware Mode switch, so it isn't bindable in DCS.

LAYER 1 FLY & FIRE NO MODIFIER TRIM NOSE DN TRIM NOSE UP TRIM L WING DN TRIM R WING DN FORCE CURSOR GUN-ROCKET FIRE BOMB RELEASE CHAFF CYCLE RADIO MIC PTT WHEEL BRAKE SPEEDBRAKE OPEN SPEEDBRAKE CLOSE FLAPS UP (HOLD) FLAPS DN (HOLD) GEAR UP/DOWN AFCS ENGAGE/OFF AFCS ALT/OFF APC POWER STBY APC PWR ENGAGE AFCS SEL/OFF WPN FUNC CW WPN FUNC CCW GUN READY PROFILE/PLAN MASTER ARM ON AFCS HDG INC AFCS HDG DEC ANT TILT CW ANT TILT CCW THROTTLE AXIS SPARE / UNUSED F2 MODIFIER F3 MODIFIER LAYER 2 FLIGHT CONFIG & SENSORS HOLD F2 EXT LIGHTS NVG TOGGLE NVG GAIN DEC NVG GAIN INC SPARE / UNUSED F3 MODIFIER HELD — MODIFIER LAYER 3 WEAPONS HOLD F3 AWRS QTY CW AWRS QTY CCW AWRS MODE CCW AWRS MODE CW SPARE / UNUSED F2 MODIFIER HELD — MODIFIER LAYER 4 CARRIER OPS & HOUSEKEEPING HOLD F2 + F3 CATAPULT HOOK PILOT SALUTE CANOPY OPN/CLS JATO BUTTON VOIP PTT SPARE / UNUSED HELD — MODIFIER HELD — MODIFIER
Labels are abbreviated to fit the template's boxes — exact DCS bind names are in the tables below. Control names and button numbers are VKB's own, taken from the template: A2–A4 and the POV hat are thumb controls, B1 (SpeedFire) and C1 sit under the index finger, D1 is on the grip, En1/En2 are the base encoders.

Layer 1 — fly & fire

No modifier
VKB controlButtonBind
Base analog wheelAlogThrottle axis
X / Y / ZaxesRoll / Pitch / Rudder
Fire 11Gun-Rocket Trigger
Fire 22Bomb Release
POV ↑ / ↓Trim Nose Down / Trim Nose Up
POV ← / →Trim Left Wing Down / Trim Right Wing Down
POV ↖Force Cursor To Show Toggle
A2 (red)3Chaff Dispenser Cycle
B1 SpeedFire4Radio Mic PTT
D15Wheel Brake On Else Off
A3 ↑ / ↓6 / 8Speedbrake Open / Speedbrake Close
A3 ← / →9 / 7Flaps Handle Up Else Stop / Flaps Handle Down Else Stop
A3 push10Landing Gear Up/Down
A4 ↑ / ↓11 / 13AFCS Engage/Off / AFCS ALT/Off
A4 ← / →14 / 12APC Power Stby / APC Power Engage
A4 push15AFCS SEL/Off
C1 ↑ / ↓16 / 18Weapon Function CW / CCW
C1 ← / →19 / 17Gun Ready / Profile/Plan
C1 push20Master Armament On
En223 / 24AFCS HDG Continuous Inc / Dec
En125 / 26Antenna Tilt Rotary CW / CCW
F127Spare — deliberately unassigned
F2 / F328 / 29Modifiers

Layer 2 — flight config & sensors

Hold F2
VKB controlButtonBind
POV ↑Exterior Lights On/Off
POV ↓NVG Toggle
POV ← / →NVG Gain Decrease / Increase

Layer 3 — weapons

Hold F3
VKB controlButtonBind
POV ↑ / ↓AWRS Qty Select CW / CCW
POV ← / →AWRS Mode CCW / CW

Layer 4 — carrier ops & housekeeping

Hold F2 + F3
VKB controlButtonBind
POV ↑Catapult Hook-Up
POV ↓Pilot Salute
POV ←Canopy Open/Close
POV →JATO Button
D15VOIP PTT

Setting the modifiers up

  • Declare both in Controls → Modifiers, device = Gladiator, buttons 28 and 29. For layer 4, add both to the same binding row — DCS supports two modifiers per bind.
  • Both must be momentary. If either is set as a latching toggle in VKB Configurator, the layers stick on.
  • Leave 28 and 29 with no action of their own. A button still fires its own binding while serving as a modifier, which produces ghost inputs on every layer shift.
  • A modified binding takes precedence over the unmodified one on the same control, so there's no need to clear base assignments.
  • Buttons 21 and 22 are left blank on every layer. Fill them once you know which functions you actually reach for.

Why layers 2 to 4 are nearly empty

The gamepad chart had to hide AFCS, APC, speedbrake, flaps, wheel brake, antenna tilt and weapon function behind modifiers because it only had about fourteen inputs. The EVO has 29 buttons, two encoders and an analog wheel, so all of those live on the base layer where they belong.

Resist filling the empty slots. Keep layer 4 for jobs you do with the aircraft stable and slow — hooking to the cat, canopy, NVGs — because holding both base buttons commits your left hand and takes it off the throttle.

Switch detents and panel positions read from A-4E-C v2.3 source: clickabledata.lua, Nav/nav.lua, Nav/tacan.lua, Systems/afcs2.lua, ExternalFM/FM/Radar.h. Callout numbers are the mod authors' NATOPS references.
In-game manual: kneeboard with RSHIFT+K, PDF in Saved Games\DCS\Mods\aircraft\A-4E-C\Docs. Procedures above are the sequence the systems imply — the kneeboard is the authority on exact steps.